Video game controversies - Wikipedia
The study showed that the participants who played violent video games for just 20 minutes became less physically aroused by real violence. The gamers get used to the aggressive behavior they consider normal while playing video games, which is why they become almost numb when they see it in reality. This desensitization to violence is concerning, but the experiment did not measure actual aggressive behavior demonstrated by the participants who played violent video games. Thus, the results and assumptions from this study cannot be taken as prevailing arguments. Although violent games are sometimes associated with real-life violence, researchers haven't proved they are the actual causes of violence.
People prone to aggressive behavior may like playing these video games, but the inclination to these games was a result, not the cause of the problem. The findings of a study published by the University of Rochester show that action video games can improve the player's learning capacity. In the experiment, the non-action gamers had lower perceptual learning performance when compared to the action-gamers. The researchers found that action video games boosted faster and better performance in perceptual learning tasks.
Experienced players are very effective in multitasking, since they can pay attention to several details at the same time, without being confused. Gaming scenarios contribute towards the development of such capacity of the brain. Although there isn't any authoritative proof that video gaming causes violence, it would be irresponsible for people to claim that violent games have no effect on people's behavior.
These addictive games make us enjoy seeing blood on the screen, and they make virtual violence a constant part of our lives. We are all affected by the environment that surrounds us, and children's minds can take all impressions for granted.
Thus, supporting a culture that treats violence like a perfectly normal thing is simply wrong. Blissful childhood should not be associated to games that support violence. The supporters of violent video games advocate that playing such games allows teenagers to divert their aggression into the virtual world instead of the real one. Teenage is a complicated period for most of the children, when their bodies and minds undergo a lot of changes.
At this time they often find themselves in the conflict with the surrounding world and experience a lot of negative emotions. Playing video games with violent pretext, gives them a chance to let out the steam. It serves as an outlet for their negativity, so afterwards they could return to reality with more peaceful mindset.
Moreover, the followers of this theory also believe that playing such video games helps children to understand and learn to control their emotions. The society puts a heavy weight of expectations on teens and often they are not able to fulfill the hopes of their parents and teachers. When playing video games that trigger the outburst of strong emotions, children learn to recognize their own feelings.
Arguments Proposing that Video Games Cause Violence
It teaches them how to understand and control powerful negative emotions. Nevertheless, the opponents of violent video games are not convinced by these arguments and claim that such games have a strong negative effect on the developing minds of children and teenagers. They say that these games create even more violence and aggression.
When a child constantly witnesses violence, blood and murders in the video games it leaves a certain imprint on his psyche. Such child would be more prone to aggressive actions against his siblings and friends.https://lisarlearen.cf
Video game controversies
Moreover, the opponents state that children who play such games tend to become less social and their academic progress declines. In addition, people who advocate against children playing violent video games argue that such games lead to violence in real life. Children are not able to separate the virtual and real world fully. That distinction is very blurry for the undeveloped young mind. They often confuse the two concepts, thus believing that what it acceptable in virtual world would be also fine in the real one. Therefore, they carry that aggressive violent attitude into their daily lives, harming the people around themselves.
And afterwards, when they have to pay for the consequences of their actions, they cannot understand what they have done wrong. Thus, the opponents strongly disapprove the use of violent video games by children as dangerous and unpredictable. Although, the two opposing sides of this argument would never agree to compromise, the parents of young people still must make the decision that would work the best for their children. It is true that video games are just games, however, it is a fact that they can be harmful if used thoughtlessly and without parental attention.
It would be desirable to try reaching a certain balance in this matter. Games should be regarded as games, which must be playing sparingly. Moreover, the parents have to understand that instead of forbidding such video games, they must provide enough alternative, such as travelling, time outside, family board games, movies, reading, arts and sports.
Argumentative Essay: Do Violent Video Games Cause Behavior Problems?
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Present and explain the second argument of the supporting side; Paragraph 4: First opposing argument. Give their argument and support it with examples, facts or other evidence; Paragraph 5: Second opposing argument.
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Present and explain the second argument of the opposing side; Paragraph 6: Conclusion.